Q7
Q7
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League of Legends · v16.13.1

Runes

1/1

Default runes

OP.GG standard build; does not change with matchup pages.

Matchup runes

Standard build

Boots
Start
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Core
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Late
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Matchup plan

七寸

Diana vs Syndra · Mid lane matchup

01

Core game plan

Syndra has strong lane pressure; Diana must play passively and control the wave early. If Syndra freezes the wave, Diana is doomed. It's a tough matchup at equal skill.
02

Strength by game time

Lv 1–3LaningLevel 6Mid gameTeamfights

4:6.

4:6.

4:6.

6:4.

5:5.

Levels 1-3 disadvantage; Syndra wins trades, avoid fightingLaning phase pressured; control wave to prevent freeze, keep HPStill disadvantaged at 6; Syndra can solo kill with item/level leadMid game advantage; push and roam to create tempoTeamfights even; depends on items and positioning
03

How a strong Syndra player plays

  1. 1

    Tanks Q to CS at level 1

    Syndra doesn't bother dodging your Q at level 1; she tanks it to CS and trades back with Q-AA, since your Q has no follow-up damage.

  2. 2

    Uses E to stop push

    Syndra uses her E to stop you from pushing, then freezes the wave to deny you XP.

  3. 3

    Punishes missed Q

    If you miss Q at level 3, Syndra steps forward to chunk you; even with passive, E-W-A and Electrocute, you lose the trade.

04

Detailed breakdown

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